EGGS – StudEnts fight food and packaging waste throuGh entrepreneurial education and Game-baSed learning


EGGS is aimed at increasing the sense of initiative and the entrepreneurial spirits of students (11-15 years old) in order in increase their school engagement, sense of responsibility and digital competences. Indeed the project foresees the creation of the EGGS online game, where students will learn and play online how to be food waste and packaging entrepreneurs. The game, not only will teach students about how to reduce food and water waste, labelling and recycling, but it will also make them learning by doing providing real tasks that they have to develop in the real world (especially in schools and back home with the family). the score will be calculated in terms of money saved and the social value of the actions. in this way, students will learn by doing that their daily actions can contribute to make the world a better place to live increasing their self-esteem and responsibility. furthermore, the project is based on active based methodology increasing also the digital competences of the students. See full  project description here.